Pokemon Pokedex
Search, filter, and learn about all 565 Pokemon in the game.
hp:
5500
atk:
30
spd:
0
AP
PP
Tackle
Tackle
Tackle
PWR: 50
Cost: 1 AP
ATK:{0} - Deals damage to 1 enemy.
Tackle
PWR:
50
Cost: 1 AP
ATK:{0} - Deals damage to 1 enemy.
None
None
None
Cost: 2 AP
None
Cost: 2 AP
Tackle
Tackle
Tackle
PWR: 50
Cost: 1 AP
ATK:{0} - Deals damage to 1 enemy.
Tackle
PWR:
50
Cost: 1 AP
ATK:{0} - Deals damage to 1 enemy.
hp:
45
atk:
40
spd:
30
AP
PP
Fire Punch
Lava Plume
Fire Punch
PWR: 60
Cost: 2 AP
ATK:{0} - Deals 15% burn.
Lava Plume
PWR:
50
Cost: 2 AP
ATK:{0} - Deals 10% burn to a row of enemies.
Flame Body
Smokescreen
Flame Body
User is healed by burn damage.
Smokescreen
Cost: 2 AP
Battle start: All enemies lose 10 SPEED.
Smog
Fire Blast
Smog
PWR: 10
Cost: 1 AP
ATK:{0} - Deals 15% burn.
Fire Blast
PWR:
130
Cost: 4 AP
ATK:{0} - Deals 40 damage to adjacent enemies.
hp:
55
atk:
60
spd:
35
AP
PP
Fire Punch
Lava Plume
Fire Punch
PWR: 60
Cost: 2 AP
ATK:{0} - Deals 15% burn.
Lava Plume
PWR:
50
Cost: 2 AP
ATK:{0} - Deals 10% burn to a row of enemies.
Flame Body
Smokescreen
Flame Body
User is healed by burn damage.
Smokescreen
Cost: 2 AP
Battle start: All enemies lose 10 SPEED.
Fire Blast
Belch
Fire Blast
PWR: 130
Cost: 4 AP
ATK:{0} - Deals 40 damage to adjacent enemies.
Belch
PWR:
120
Cost: 3 AP
ATK:{0} - Deals damage to 1 enemy.
hp:
30
atk:
50
spd:
40
AP
PP
Thunder Punch
Shock Wave
Thunder Punch
PWR: 95
Cost: 3 AP
ATK:{0} - Deals damage to 1 enemy.
Shock Wave
PWR:
65
Cost: 2 AP
ATK:{0} - Deals damage to a row of enemies.
Charge
Thunder Wave
Charge
Cost: 2 AP
On turn start: User gains 15 ATTACK per adjacent YELLOW ally.
Thunder Wave
Cost: 2 AP
After attacking: Target loses 30 SPEED.
Swift
Spark
Swift
PWR: 50
Cost: 1 AP
ATK:{0} - Deals damage to 1 enemy.
Spark
PWR:
85
Cost: 2 AP
ATK:{0} - Deals damage to 1 enemy.
hp:
40
atk:
60
spd:
45
AP
PP
Thunder Punch
Discharge
Thunder Punch
PWR: 95
Cost: 3 AP
ATK:{0} - Deals damage to 1 enemy.
Discharge
PWR:
85
Cost: 3 AP
ATK:{0} - Deals damage to a row of enemies.
Charge
Thunder Wave
Charge
Cost: 2 AP
On turn start: User gains 15 ATTACK per adjacent YELLOW ally.
Thunder Wave
Cost: 2 AP
After attacking: Target loses 30 SPEED.
Thunder
Shock Wave
Thunder
PWR: 100
Cost: 4 AP
ATK:{0} - Target skips their next turn.
Shock Wave
PWR:
65
Cost: 2 AP
ATK:{0} - Deals damage to a row of enemies.
hp:
20
atk:
40
spd:
55
AP
PP
Cut
Brave Bird
Cut
PWR: 50
Cost: 1 AP
ATK:{0} - Deals damage to 1 enemy.
Brave Bird
PWR:
130
Cost: 3 AP
ATK:{0} - User loses 25% MAX HP.
Focus Energy
Agility
Focus Energy
Cost: 1 AP
Turn start: User gains 10 ATTACK.
Agility
Cost: 3 AP
On battle start: Gain 30 SPEED.
Leaf Blade
Slash
Leaf Blade
PWR: 85
Cost: 2 AP
ATK:{0} - Deals damage to 1 enemy.
Slash
PWR:
85
Cost: 2 AP
ATK:{0} - Deals damage to 1 enemy.
hp:
30
atk:
35
spd:
60
AP
PP
Water Pulse
Water Gun
Water Pulse
PWR: 85
Cost: 2 AP
ATK:{0} - Deals damage to 1 enemy.
Water Gun
PWR:
50
Cost: 1 AP
ATK:{0} - Deals damage to 1 enemy.
Soak
Disable
Soak
Cost: 2 AP
After attacking: Target loses 20 SPEED.
Disable
Cost: 2 AP
After attacking: Target loses 1 PP.
Confusion
Wave Splash
Confusion
PWR: 50
Cost: 1 AP
ATK:{0} - Deals damage to 1 enemy.
Wave Splash
PWR:
65
Cost: 2 AP
ATK:{0} - Deals damage to a row of enemies.
hp:
55
atk:
40
spd:
15
AP
PP
Psybeam
Zen Headbutt
Psybeam
PWR: 85
Cost: 2 AP
ATK:{0} - Deals damage to 1 enemy.
Zen Headbutt
PWR:
85
Cost: 2 AP
ATK:{0} - Deals damage to 1 enemy.
Hypnosis
Nasty Plot
Hypnosis
Cost: 3 AP
After attacking: Target loses 1 AP.
Nasty Plot
Cost: 3 AP
Turn start: Gains 25 ATTACK.
Confusion
Headbutt
Confusion
PWR: 50
Cost: 1 AP
ATK:{0} - Deals damage to 1 enemy.
Headbutt
PWR:
50
Cost: 1 AP
ATK:{0} - Deals damage to 1 enemy.
hp:
40
atk:
30
spd:
50
AP
PP
Bug Buzz
Air Slash
Bug Buzz
PWR: 85
Cost: 2 AP
ATK:{0} - Deals damage to 1 enemy.
Air Slash
PWR:
85
Cost: 2 AP
ATK:{0} - Deals damage to 1 enemy.
Poison Powder
Sleep Powder
Poison Powder
Cost: 2 AP
After attacking: Deal 10% burn to enemy row.
Sleep Powder
Cost: 3 AP
After attacking: Target loses 1 AP.
Confusion
Psybeam
Confusion
PWR: 50
Cost: 1 AP
ATK:{0} - Deals damage to 1 enemy.
Psybeam
PWR:
85
Cost: 2 AP
ATK:{0} - Deals damage to 1 enemy.
hp:
50
atk:
65
spd:
55
AP
PP
Flamethrower
Dragon Claw
Flamethrower
PWR: 75
Cost: 3 AP
ATK:{0} - Deals 20% burn.
Dragon Claw
PWR:
85
Cost: 3 AP
ATK:{0} - After attacking in FRONT ROW, heal for 30% MAX HP.
Pride
Belly Drum
Pride
Cost: 1 AP
When attacking RARITY 3 or higher enemy: Gain 20 ATTACK.
Belly Drum
Cost: 2 AP
On battle start: User loses 50% HP, and doubles their ATTACK.
Fly
Seismic Toss
Fly
PWR: 110
Cost: 3 AP
ATK:{0} - Needs to charge. Skips \
Seismic Toss
PWR:
130
Cost: 3 AP
ATK:{0} - Deals damage to 1 enemy.
hp:
50
atk:
65
spd:
55
AP
PP
Flamethrower
Flamethrower
Flamethrower
PWR: 75
Cost: 3 AP
ATK:{0} - Deals 20% burn.
Flamethrower
PWR:
75
Cost: 3 AP
ATK:{0} - Deals 20% burn.
Pride
Belly Drum
Pride
Cost: 1 AP
When attacking RARITY 3 or higher enemy: Gain 20 ATTACK.
Belly Drum
Cost: 2 AP
On battle start: User loses 50% HP, and doubles their ATTACK.
Fly
Seismic Toss
Fly
PWR: 110
Cost: 3 AP
ATK:{0} - Needs to charge. Skips \
Seismic Toss
PWR:
130
Cost: 3 AP
ATK:{0} - Deals damage to 1 enemy.
hp:
25
atk:
40
spd:
30
AP
PP
Fire Fang
Dragon Claw
Fire Fang
PWR: 70
Cost: 2 AP
ATK:{0} - Deals 10% burn.
Dragon Claw
PWR:
85
Cost: 3 AP
ATK:{0} - After attacking in FRONT ROW, heal for 30% MAX HP.
Blaze
Pride
Blaze
Cost: 3 AP
On turn start: If user has less than 30% HP, they gain 30 ATTACK.
Pride
Cost: 1 AP
When attacking RARITY 3 or higher enemy: Gain 20 ATTACK.
Scratch
Ember
Scratch
PWR: 50
Cost: 1 AP
ATK:{0} - Deals damage to 1 enemy.
Ember
PWR:
25
Cost: 1 AP
ATK:{0} - Deals 10% BURN.
hp:
15
atk:
25
spd:
20
AP
PP
Ember
Scratch
Ember
PWR: 25
Cost: 1 AP
ATK:{0} - Deals 10% BURN.
Scratch
PWR:
50
Cost: 1 AP
ATK:{0} - Deals damage to 1 enemy.
None
None
None
Cost: 2 AP
None
Cost: 2 AP
Scratch
Scratch
Scratch
PWR: 50
Cost: 1 AP
ATK:{0} - Deals damage to 1 enemy.
Scratch
PWR:
50
Cost: 1 AP
ATK:{0} - Deals damage to 1 enemy.
hp:
70
atk:
50
spd:
45
AP
PP
Solar Beam
Sludge Bomb
Solar Beam
PWR: 120
Cost: 3 AP
ATK:{0} - Targets whole column. Needs to charge
Sludge Bomb
PWR:
80
Cost: 3 AP
ATK:{0} - Deals 20% burn to target, and 10% to adjacent enemies.
Leech Seed
Growth
Leech Seed
Cost: 2 AP
After attacking: Deal 5 dmg to all enemies, user heals 5 HP per enemy.
Growth
Cost: 2 AP
On turn start: User gains 15 ATTACK.
Power Whip
Vine Whip
Power Whip
PWR: 90
Cost: 3 AP
ATK:{0} - Deals damage to a row of enemies.
Vine Whip
PWR:
50
Cost: 1 AP
ATK:{0} - Pulls the target to the front row.
hp:
70
atk:
50
spd:
45
AP
PP
Zap Cannon
Solar Beam
Zap Cannon
PWR: 130
Cost: 3 AP
ATK:{0} - Needs to charge
Solar Beam
PWR:
120
Cost: 3 AP
ATK:{0} - Targets whole column. Needs to charge
Leech Seed
Growth
Leech Seed
Cost: 2 AP
After attacking: Deal 5 dmg to all enemies, user heals 5 HP per enemy.
Growth
Cost: 2 AP
On turn start: User gains 15 ATTACK.
Power Whip
Vine Whip
Power Whip
PWR: 90
Cost: 3 AP
ATK:{0} - Deals damage to a row of enemies.
Vine Whip
PWR:
50
Cost: 1 AP
ATK:{0} - Pulls the target to the front row.
hp:
35
atk:
35
spd:
30
AP
PP
Razor Leaf
Smog
Razor Leaf
PWR: 80
Cost: 2 AP
ATK:{0} - Deals damage to any enemy.
Smog
PWR:
10
Cost: 1 AP
ATK:{0} - Deals 15% burn.
Leech Seed
Poison Powder
Leech Seed
Cost: 2 AP
After attacking: Deal 5 dmg to all enemies, user heals 5 HP per enemy.
Poison Powder
Cost: 2 AP
After attacking: Deal 10% burn to enemy row.
Vine Whip
Sludge
Vine Whip
PWR: 50
Cost: 1 AP
ATK:{0} - Pulls the target to the front row.
Sludge
PWR:
60
Cost: 2 AP
ATK:{0} - Deals 15% burn.
hp:
80
atk:
60
spd:
20
AP
PP
Hydro Pump
Surf
Hydro Pump
PWR: 100
Cost: 3 AP
ATK:{0} - Shoves target into the BACK ROW.
Surf
PWR:
70
Cost: 3 AP
ATK:{0} - Deals damage to all enemies.
Wall
Torrent
Wall
Cost: 2 AP
If user is not targeted, gain 20% DEFENSE and defend adjacent ally from an attack.
Torrent
Cost: 3 AP
On turn start: If user has less than 30% HP, they gain 30 ATTACK.
Waterfall
Wave Crash
Waterfall
PWR: 85
Cost: 2 AP
ATK:{0} - Deals damage to 1 enemy.
Wave Crash
PWR:
130
Cost: 3 AP
ATK:{0} - User loses 25% MAX HP.
hp:
80
atk:
60
spd:
20
AP
PP
Hydro Pump
Surf
Hydro Pump
PWR: 100
Cost: 3 AP
ATK:{0} - Shoves target into the BACK ROW.
Surf
PWR:
70
Cost: 3 AP
ATK:{0} - Deals damage to all enemies.
Wall
Torrent
Wall
Cost: 2 AP
If user is not targeted, gain 20% DEFENSE and defend adjacent ally from an attack.
Torrent
Cost: 3 AP
On turn start: If user has less than 30% HP, they gain 30 ATTACK.
Psychic
Wave Crash
Psychic
PWR: 110
Cost: 3 AP
ATK:{0} - Deals damage to 1 enemy.
Wave Crash
PWR:
130
Cost: 3 AP
ATK:{0} - User loses 25% MAX HP.
hp:
50
atk:
35
spd:
5
AP
PP
Bubble Beam
Water Gun
Bubble Beam
PWR: 85
Cost: 2 AP
ATK:{0} - Deals damage to 1 enemy.
Water Gun
PWR:
50
Cost: 1 AP
ATK:{0} - Deals damage to 1 enemy.
Cover
Torrent
Cover
Cost: 1 AP
If user is not targeted, defend adjacent ally from an attack.
Torrent
Cost: 3 AP
On turn start: If user has less than 30% HP, they gain 30 ATTACK.
Rapid Spin
Skull Bash
Rapid Spin
PWR: 50
Cost: 1 AP
ATK:{0} - Deals damage to 1 enemy.
Skull Bash
PWR:
130
Cost: 3 AP
ATK:{0} - Needs to charge.
hp:
20
atk:
40
spd:
65
AP
PP
Thunder Shock
Shock Wave
Thunder Shock
PWR: 25
Cost: 1 AP
ATK:{0} - Chains to adjacent enemies.
Shock Wave
PWR:
65
Cost: 2 AP
ATK:{0} - Deals damage to a row of enemies.
Double Team
Light Ball
Double Team
Cost: 2 AP
Before being attacked, gain 1 DODGE.
Light Ball
Cost: 3 AP
On battle start: Double unit's ATTACK.
Electro Ball
Volt Tackle
Electro Ball
PWR: 65
Cost: 2 AP
ATK:{0} - Deals double damage to enemies with 30 or less SPEED.
Volt Tackle
PWR:
160
Cost: 3 AP
ATK:{0} - User loses 25% MAX HP.
hp:
30
atk:
90
spd:
65
AP
PP
Thunderbolt
Iron Tail
Thunderbolt
PWR: 110
Cost: 3 AP
ATK:{0} - Deals damage to 1 enemy.
Iron Tail
PWR:
80
Cost: 3 AP
ATK:{0} - Shoves the targets into the BACK ROW.
Double Team
Charge
Double Team
Cost: 2 AP
Before being attacked, gain 1 DODGE.
Charge
Cost: 2 AP
On turn start: User gains 15 ATTACK per adjacent YELLOW ally.
Volt Tackle
Electro Ball
Volt Tackle
PWR: 160
Cost: 3 AP
ATK:{0} - User loses 25% MAX HP.
Electro Ball
PWR:
65
Cost: 2 AP
ATK:{0} - Deals double damage to enemies with 30 or less SPEED.
hp:
70
atk:
50
spd:
25
AP
PP
Steamroller
Gyro Ball
Steamroller
PWR: 85
Cost: 2 AP
ATK:{0} - Gets stronger every time its used.
Gyro Ball
PWR:
120
Cost: 2 AP
ATK:{0} - Deals less damage the fastest the user is.
Rock Head
Rock Head
Cost: 2 AP
On battle start: Gain 15% DEFENSE.
Stone Edge
Rock Slide
Stone Edge
PWR: 110
Cost: 3 AP
ATK:{0} - Deals damage to 1 enemy.
Rock Slide
PWR:
70
Cost: 2 AP
ATK:{0} - Deals damage to a row of enemies.
hp:
55
atk:
35
spd:
10
AP
PP
Rollout
Rock Throw
Rollout
PWR: 60
Cost: 1 AP
ATK:{0} - Gets stronger every time its used.
Rock Throw
PWR:
50
Cost: 1 AP
ATK:{0} - Deals damage to 1 enemy.
Rock Head
Rock Head
Cost: 2 AP
On battle start: Gain 15% DEFENSE.
Rock Slide
Stone Edge
Rock Slide
PWR: 70
Cost: 2 AP
ATK:{0} - Deals damage to a row of enemies.
Stone Edge
PWR:
110
Cost: 3 AP
ATK:{0} - Deals damage to 1 enemy.
hp:
35
atk:
25
spd:
5
AP
PP
Rollout
Tackle
Rollout
PWR: 60
Cost: 1 AP
ATK:{0} - Gets stronger every time its used.
Tackle
PWR:
50
Cost: 1 AP
ATK:{0} - Deals damage to 1 enemy.
Rock Head
None
Rock Head
Cost: 2 AP
On battle start: Gain 15% DEFENSE.
None
Cost: 2 AP
Tackle
Tackle
Tackle
PWR: 50
Cost: 1 AP
ATK:{0} - Deals damage to 1 enemy.
Tackle
PWR:
50
Cost: 1 AP
ATK:{0} - Deals damage to 1 enemy.
hp:
30
atk:
80
spd:
65
AP
PP
Night Shade
Lick
Night Shade
PWR: 40
Cost: 2 AP
ATK:{0} - Power is multiplied by target's RARITY.
Lick
PWR:
40
Cost: 1 AP
ATK:{0} - Lowers the target's SPEED by 40.
Hypnosis
Spook
Hypnosis
Cost: 3 AP
After attacking: Target loses 1 AP.
Spook
Cost: 2 AP
After attacking: Target switches column position.
Shadow Ball
Shadow Sneak
Shadow Ball
PWR: 110
Cost: 3 AP
ATK:{0} - Deals damage to 1 enemy.
Shadow Sneak
PWR:
50
Cost: 1 AP
ATK:{0} - Deals damage to any enemy.
hp:
30
atk:
80
spd:
65
AP
PP
Sun Bloom
Lick
Sun Bloom
PWR: 40
Cost: 2 AP
ATK:{0} - Power is multiplied by target's RARITY.
Lick
PWR:
40
Cost: 1 AP
ATK:{0} - Lowers the target's SPEED by 40.
Spook
Hypnosis
Spook
Cost: 2 AP
After attacking: Target switches column position.
Hypnosis
Cost: 3 AP
After attacking: Target loses 1 AP.
Dazzling Gleam
Shadow Ball
Dazzling Gleam
PWR: 85
Cost: 3 AP
ATK:{0} - Deals damage to a row of enemies.
Shadow Ball
PWR:
110
Cost: 3 AP
ATK:{0} - Deals damage to 1 enemy.
hp:
20
atk:
45
spd:
50
AP
PP
Shadow Punch
Lick
Shadow Punch
PWR: 85
Cost: 2 AP
ATK:{0} - Deals damage to 1 enemy.
Lick
PWR:
40
Cost: 1 AP
ATK:{0} - Lowers the target's SPEED by 40.
Hypnosis
Spook
Hypnosis
Cost: 3 AP
After attacking: Target loses 1 AP.
Spook
Cost: 2 AP
After attacking: Target switches column position.
Night Shade
Shadow Sneak
Night Shade
PWR: 40
Cost: 2 AP
ATK:{0} - Power is multiplied by target's RARITY.
Shadow Sneak
PWR:
50
Cost: 1 AP
ATK:{0} - Deals damage to any enemy.
hp:
75
atk:
35
spd:
10
AP
PP
Rock Tomb
Head Smash
Rock Tomb
PWR: 70
Cost: 2 AP
ATK:{0} - Lowers the target's SPEED by 20.
Head Smash
PWR:
140
Cost: 3 AP
ATK:{0} - User loses 15% MAX HP.
Cover
Stealth Rock
Cover
Cost: 1 AP
If user is not targeted, defend adjacent ally from an attack.
Stealth Rock
Cost: 2 AP
Before being attacked: User deals 15 damage to the enemy.
Dig
Rock Throw
Dig
PWR: 90
Cost: 2 AP
ATK:{0} - Needs to charge. Skips \
Rock Throw
PWR:
50
Cost: 1 AP
ATK:{0} - Deals damage to 1 enemy.
hp:
90
atk:
40
spd:
10
AP
PP
Iron Tail
Dragon Breath
Iron Tail
PWR: 80
Cost: 3 AP
ATK:{0} - Shoves the targets into the BACK ROW.
Dragon Breath
PWR:
100
Cost: 3 AP
ATK:{0} - Deals damage to a column of enemies.
Stealth Rock
Sandstorm
Stealth Rock
Cost: 2 AP
Before being attacked: User deals 15 damage to the enemy.
Sandstorm
Cost: 3 AP
On round end: User deals 10 RED damage to all enemies.
Head Smash
Crunch
Head Smash
PWR: 140
Cost: 3 AP
ATK:{0} - User loses 15% MAX HP.
Crunch
PWR:
85
Cost: 2 AP
ATK:{0} - Nullifies target's DEFENSE
hp:
90
atk:
40
spd:
10
AP
PP
Power Whip
Iron Tail
Power Whip
PWR: 90
Cost: 3 AP
ATK:{0} - Deals damage to a row of enemies.
Iron Tail
PWR:
80
Cost: 3 AP
ATK:{0} - Shoves the targets into the BACK ROW.
Stealth Rock
Sandstorm
Stealth Rock
Cost: 2 AP
Before being attacked: User deals 15 damage to the enemy.
Sandstorm
Cost: 3 AP
On round end: User deals 10 RED damage to all enemies.
Head Smash
Wood Hammer
Head Smash
PWR: 140
Cost: 3 AP
ATK:{0} - User loses 15% MAX HP.
Wood Hammer
PWR:
130
Cost: 3 AP
ATK:{0} - User loses 25% MAX HP.